Wie schreibt man eine wirklich gute Geschichte?
Hi! Ich schreibe seit kurzem meine erste Geschichte ( eine Mischung aus Fantasy und Action ) und wollte fragen was eurer Meinung eine wirklich gute Geschichte ausmacht. Also was findet ihr muss in einer guten Geschichte vorkommen, welcher Schreibstil gefällt euch am besten und was sollte dabei sein so das es auch spannend klingt und man die Lust am lesen nicht verliert?
Ich würde mich sehr über Antworten freuen! ^^ Und danke schon mal im voraus.
Heyyy
Here are my tips:
Plots
Find out if you’re a “draufless writer” or a “planner”. So if you’re better if you’re planning everything carefully, or if you’re better if you let your ideas go and write it down.
If you’re a “planner”, I recommend you write the rough action in each chapter. It helps me a lot. Consider what genre you choose and what you want to say/show with her.
Characteristics
Your character must have macks, ticks and strengths. Otherwise they seem unreal. That you give them depth is very important so that you can get into their situation. You also have to have a past that made them the one they are in your book. I encourage you to create stickers and choose original names. (readers like who the character has a heavy life or even has bad luck. The past can be tragic.)
Chapter
The first chapter must start exciting and have a so-called “Cliffhanger” at the end. (So exciting, that you would like to read the second chapter.)
Classification
Let’s assume your story has 100 pages.
1⁄4 of the book (25 pages) The life of the main character is described and shown
1⁄2 (50 pages) Give full gas. Make it exciting and write the main act.
1⁄4 (25 pages) Finale. Turn the sheet again and write a good end.
(Don’t do it. Is only my method)
Name
Give your book the title last, because you have more ideas ^
YouTube
With YouTube videos, I have helped a lot. I can definitely recommend “beginners”. You’ll find more vieeel than what I’ve listed here.
Ask yourself why it is important for you to write the story and what you can learn from it.
I hope I could help 🍀
Readers hate buzzing character descriptions or flashbacks, just like buzzing landscape descriptions. outlines and hints that the reader fills with his own imagination are enough. So rather not splice a quarter of history to a character description, the hero should prove his character through his actions or his thinking (when the reader understands what is often quite funny), his previous life is mentioned only when it is important, even there, meanings are sufficient.
Ah, that’s not what I mean. In Lord of the Rings, Frodo’s life is shown in the Auenland before he gets the ring and goes on the journey. That’s what I mean. Not with me, Lisa, go dancing and I’m eight years old, blah, blah. If the main protagonist is, for example, a thief, it is described, for example, in this first quarter as he steals something and brings it into his secret hiding place. So you know he’s a thief, a secret hiding place, etc. Installations can be used to steal for his sister to feed her, as he is persecuted, etc. So exciting you can make this neighborhood plentiful.
Thanks for the ⭐!
Right. As you say, there are different ways that everyone else prefers. So I prefer my own way that I have described in my answer.
Overlong novels I call the Stephen King effect: from 500 pages length 450 pages well maintained boredom and only on the last 50 pages it goes right to the thing. Some are confused with voltage buildup, unfortunately it is often lacking in voltage. A well-written novel distributes small highlights skillfully over the whole length.
However, there are also stories (and films) where what is supposed to come after the end would only be really interesting. Not so bad when planned from the outset as a series, that can be used later, but if not, the wasted potential is, and the reader or spectator feels kind of cheated when the heated imagination suddenly gets no food. So-called fanfictions are very happy to put in such places.
I prefer to build up from the middle, the reader is thrown into action in the middle and gets informed in very economical indications as it happened. The reader’s imagination should do the lion’s share. In this way you start automatically strong and do not have a long startup period. HdR was too long for me, tried to read it, no thanks. Not all that is long and famous is well written. Very important advice for aspiring authors: the wort lies shortly. Wherever you can shorten something, you should.
For me, a conclusive action is important. Content and character actions must be comprehensible to properly immerse.
Devisible, but unpredictable, a story where at the beginning is already established as it will end is only boring.
A story as you describe it has 2 main focuses:
1. The characters, the reader must be able to understand their actions and want them to achieve their goal.
Two. The world building, a fantasy world that still looks credible and logical despite all its fantasy aspects.
A good plot twist hasn’t hurt any history yet.
There’s so much that can make a good story that I don’t get anything under here.
Strongly start, slowly increase, and if the reader already thinks that it is no longer more exciting or romantic or dramatic or whatever, then an unexpected double stroke must come extra, which logically inserts itself, but where the reader says, Boah ey, I really did not see that coming. Or a nasty turn that puts everything on its head, a good example was the origin of Dan Brown.