How do I fix my Unity camera error?
Hello, I tried a little bit yesterday and created an open world map, but now I have a problem with the camera: if I look too far up, I see everything double (see attached image).
Does anyone know how I can fix this?
Thanks in advance!!
Have you checked if your camera is correctly configured in the Unity editor? It could be on the Clipping Plane or maybe on the Field of View (FOV) setting. The camera script could also be due if you use one. Check if you have any unusual values.
If it still doesn’t work, try resetting the camera and then adding the settings step by step to find out what causes the problem. Sometimes a look into the Unity Docs or Forums helps to check if others had the same problem.
Thanks to the FOV something slipped away and thanks for the help!