What's the best way to start coding an open-world survival game with very little prior knowledge?
Hello everyone,
As asked above, what is the best place to start?
A few friends and I had the idea of a game. The code, story, etc. is all there, but we all have no idea how best to get started.
I would be very grateful for some helpful answers.
Thank you in advance
LG
So what do I guess? Drop the project and lift it up until you are actually ready. It doesn’t hurt when you learn something.
With the framework
You take Unreal Engine if you want top graphics, but it’s not that easy to get involved.
The Unity Engine has so far been the favorite for smaller developers, but they are becoming increasingly unpopular due to their business practices.
Another alternative is the Godot Engine. This is completely open source, and relatively easy to learn.
You can use all 3 engines completely for free, only with Unity and Unreal, a share will be due from a certain amount. At Godot you can keep everything you deserve with the game itself (except from the store fees charge the Steam etc. naturally).
Before you look at how many people have worked on your favorite game of this kind. Use 2x-5x for each person.
Then share the size of the game by the number you get and multiply with the number of friends who can and want to work on it fully. This is about what you can achieve. Drag the project to this size.
You’re looking for a toolkit. And you’ll do it with that.