Should I learn C# in the context of gaming?
Hi, I'm currently learning C# and wanted to ask if it's a good idea to learn it directly in relation to games, since my goal is to develop my own games. Would that be a good idea, or should I focus on learning the language itself first?
Because it’s in the tags, I suppose you want to go towards Unity. I personally see little benefits to let the GameEngine leave right at the beginning. The basics are variables, loops, etc.
After that you can do a lot with Unity – Doodle Jump, or anything else.
And if you’re on in, go towards events, Generics, IEnumerables etc., but I wouldn’t suggest this at the beginning – as it hits you the construct and many lose the motivation
Success
Thank you.