Projects as a hobby programmer?
Hey,
Do you have any cool and useful ideas for a hobby programmer
Greetings 🙂
Hey,
Do you have any cool and useful ideas for a hobby programmer
Greetings 🙂
I work at a model railway exhibition. The exhibition layout is controlled by a PC with a program specially programmed for this layout, running on MS-DOS. …and it's been like this for about 20-25 years now. The hard drive will eventually fail. I'm worried that the hard drive will eventually fail. However, I don't really…
Hello, I'm currently programming a website that collects data. The whole thing is secured with a login via a database, which isn't a big problem. However, I want each user to be redirected to "their area" to make the whole thing dynamic for each user. Does anyone have any idea how this can be implemented?
Good evening, I asked a question about UE 4 a while ago and received an excellent answer. Thanks again to the community. Now I'm faced with another problem. My character has a weapon in his hand, and I'd like him to start aiming and then shooting by right-clicking. The only thing I know is that…
In computer science we have to write a program in Python that rounds the entered number. I wrote it like this, but why doesn't it round the number?
I've spoken to various AIs. Each claims to be the most intelligent. So, which type of AI should you use or ignore?
I am currently looking for an artificial intelligence that will allow me to generate and sell images, so I need exclusive rights to the images created. I've already found two, but I only have about 25 credits per month in the free version, so I'm looking for others that are either unlimited or have a…
Own website, small tools for daily use, apps, …
It’s hard to say what to do. More important is what you have to do and what you already can.
Challenges curb learning. It is important, however, that you have not overwhelmed yourself and experienced success. No experiences of success bring very fast a long time and despair, according to which you don’t want to continue.