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GuteFrageXY13
1 year ago

It depends very much on how big your project is, whether you want to install multiplayer functions, whether your project needs good graphics,…

For the beginning, however, I would choose C# as a programming language and use Unity as a game engine. You could also choose C++ and the Unreal Engine. For the beginning I find it difficult to start directly with this.

There are many reasons for both languages and engines. Most will not really affect you at the beginning.

C# is easier to learn and is used at Unity. In Unity it is very easy to create a game and there are thousands of tutorials on the internet.

C++ is harder to learn, but performance technology cuts it off better than C# and you can use the Unreal Engine –> better graphics, but also heavier.

In short, I would advise you to start with C# and Unity. You can still change at any time.