Minecraft special pickaxe?
Does anyone know how I can add a pickaxe to a Spigot 1.19.3 plugin that mines 3•3?
Does anyone know how I can add a pickaxe to a Spigot 1.19.3 plugin that mines 3•3?
I have a url that looks like this: https://domain.de/artikel/article.php?artikel=eintext I would rather use the URL as https://domain.de/artikel/eintext in the browser so I have to rewrite it from https://domain.de/artikel/eintext to the old internal one I think, what then has to be put into my .htaccess to to remove?
How can I delay further code execution in NodeJS? I am in an asynchronous function but not in the highest module level, which is why I cannot use await
I have now written this program in C: #define _CRT_SECURE_NO_WARNINGS #include<stdio.h> /* Deklaration der Variablen */ int zahl1, zahl2, zahl3; int main() { /* Einlesen der drei Ganzzahlen */ scanf("%d %d %d", &zahl1, &zahl2, &zahl3); /* Einlesen der Zahlen */ /* Ausgabe der Zahlen in umgekehrter Reihenfolge */ printf("Zahl 3: %d\n", zahl3); printf("Zahl 2: %d\n",…
I tried something but something seems to be wrong. Can you see an error at first glance? write the javascript code for a game and explain how it works afterwards // variablen let score = 0; let time = 10; // Elemente im HTML-Dokument auswählen const scoreDisplay = document.getElementById('score'); const timeDisplay = document.getElementById('time'); const startButton…
Hello, Is there an AI where you can enter a chess situation yourself and the AI will show you the best possible next move? If so, which AI would that be? Thank you
Hi, when I try to run an executable that is detected as malware (why doesn't matter), Windows 11 blocks it and displays the message: "The operation could not be completed successfully because the file contains a virus or potentially unwanted software." How do you get Windows to run the garbage…
So you could call the following method in BlockBreakEvent and then destroy the blocks at the coordinates with Block#breakNaturally after you checked that it was the desired pick:
Depending on the side of the block from which it is destroyed (PlayerInteractEvent#getBlockFace()), 3×3 is destroyed, i.e. the 8 blocks around the block that was actually dismantled.
Love