Depends on what you're ready to use on foreign code.
Start at 0, so you write ALL yourself how any kind of inputs are processed, how sounds work and the graphics interface is addressed, this is certainly a lifelong project.
It's totally free to do that.
Otherwise, if you're using a goose engine like Unity, it's more feasible – but also huge.
And as a web application an FPS game – although it is likely that it is also use-free.
For an architect with 30 years of professional experience and sufficient money as well as time? 2 – 6 months maybe?!
For someone without plan and resources? A lifetime and beyond…
We don't know your skills, your hardware, or anything else about you. But since you ask this question and throw HTML into the room, we should probably assume that you don't have a pale shimmer of matter.
So you're more unrealizable. Maybe set less ambitious goals and start with something small, such as Snake. The phone game, what your parents were looking for on their first mobile phone 25 years ago on the bus. 😉
Fortnite is developed by several programming simultaneously. The development of a game therefore the pure programming without storytelling, graphics, animation, conception can take years with a team of developers. However, how good the quality of the game should be. But in order to reprogram Fortnite, you need full-time (45 hours a week) with an experienced team of 6 to 7 years.
On programming and HTML: Yes, using HTML, CSS, JavaScript etc., you can also create complex 3D games, but you use native solutions to save system resources. Although browsers are already very far, it still needs a few years to create complex games that can have the same or similar performance as natively programmed games in C#, etc.
So in HTML you don't play. You need JS (javascript). And that would take a long time if you did everything from scratch. With game engine, this is probably a little shorter
Depends on what you're ready to use on foreign code.
Start at 0, so you write ALL yourself how any kind of inputs are processed, how sounds work and the graphics interface is addressed, this is certainly a lifelong project.
It's totally free to do that.
Otherwise, if you're using a goose engine like Unity, it's more feasible – but also huge.
And as a web application an FPS game – although it is likely that it is also use-free.
This question is not really to answer.
How long does it take to rebuild a house?
For an architect with 30 years of professional experience and sufficient money as well as time? 2 – 6 months maybe?!
For someone without plan and resources? A lifetime and beyond…
We don't know your skills, your hardware, or anything else about you. But since you ask this question and throw HTML into the room, we should probably assume that you don't have a pale shimmer of matter.
So you're more unrealizable. Maybe set less ambitious goals and start with something small, such as Snake. The phone game, what your parents were looking for on their first mobile phone 25 years ago on the bus. 😉
Fortnite is developed by several programming simultaneously. The development of a game therefore the pure programming without storytelling, graphics, animation, conception can take years with a team of developers. However, how good the quality of the game should be. But in order to reprogram Fortnite, you need full-time (45 hours a week) with an experienced team of 6 to 7 years.
On programming and HTML: Yes, using HTML, CSS, JavaScript etc., you can also create complex 3D games, but you use native solutions to save system resources. Although browsers are already very far, it still needs a few years to create complex games that can have the same or similar performance as natively programmed games in C#, etc.
So in HTML you don't play. You need JS (javascript). And that would take a long time if you did everything from scratch. With game engine, this is probably a little shorter
long (I'm talking about years)
How to reprogram Fortnite in HTML?
With CSS and Jvascript and so
So theoretically this would take much longer than the language Epic Games used there
I can't
Manoman, if, then you need openGL or a library like three.js. What a bullshit you talk here xD
has nothing to do with the language but yes you agree