Which form of movement is easiest to implement in Unity?

WASD, Android with touch control pad, or VR

Please simply give points from 1 to 10, 10 being the hardest.

We need to virtualize a space and integrate a control system for the movements within it.

(1 votes)
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Charmin
1 year ago

WASD: 2 – Very simple, numerous instructions available.

Android with touch control cross: 5 – Something more challenging, but good to do.

VR: 8 – Significantly more complex, requires special knowledge.

WASD is definitely the simplest approach when it comes to fast implementation.